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Alegroth

92 Art Reviews

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Wow, this was really cool! The quality of the brush from the face down is really well executed bringing the focus of the viewer's eyes to his face. Especially does endlessly dark, yet glowing, eyes! I also love the atmosphere with the tears and the tearing of the charecters shoulder. I also like the face mix of famale and male lines. He would be what I define as "metrosexual". Hence, somewhat attractive and feminine even though being male. Very nice. (btw, I'm very straight so that comment was purely objective ;)).

Over to exectuion I think overall the image is great, as I said, the quality of smoothness with the grainer brush on the body gives a natural and well thought through focus-point in the face. I just wish that you'd added more color to emphasize the glow in the eyes and where the body meets the water. Otherwise I have trouble criticisizing this. Realy cool. Well done :)

LukeF responds:

Thank you, That's so nice of you to say all that, I'm so glad you like the piece, It means a lot.
I agree, A bit more colour in those areas could've worked out well, though I tried to keep it dark and bit melancholic.

This is really cool, love the magic which almost reminds me of the matrix code so I can't quite tell if it is technology or pure magic (as I don't know the charecter, or should I even know her?). Regardless a great piece and I like the brushstrokes in her outfit. The foreground (rain?) is a bit intensne for my taste but that's purely subjective, I think overall the piece holds up well. Something that I'd love to see, which I myself struggle with, is that you'd faded the quality of the brush from the face outward. What I mean by that is that the quality of the face is much higher than the body. If her upper body had been painted with as much quality as the face the piece had been even better because you would have gotten an even more natural focus point in the face. However, as what I am suggesting is SUPERDIFFICULT, I must also state that the current image is really awesome as it is. Very well done but I'll still rate 4.5/5 because I see the potential for it to be even more awesome! ;)

Really cool image! The artstyle is remenecent of the show but buffed up. I love the young fry and the cowardly Bender in contrast to Lela. The perspective is what really does it for me though! Love these upwards perspectives, primarily because I can't do them myself. I also love the homage to the old movie and gamingposters with women clenching to the leg of some hero. This is sort of the inverse of that ;)

My only wish was that the image had been brighter, now it's a bit dark to the point that you can almost miss some of the detail like the robot devil even. I guess it's an intentional choice to capture a mood but still wish to have been able to bask in all the cool details a bit easier.

Anyhow, really cool image, well done :)

Araiguma responds:

Thank you, i made some changes to the bottom part so it should be a bit more visible now.

Not sure if there is a reference I'm missing here but I don't care. This work is awesome! The strong colors versus the contour is really powerful and you can't quite tell what is going on with the man but something sinister seems to be a foot! Nice mix of abstract and interpritive art. The only thing that keeps bothering me is that smudge above his noose. Otherwise I can't really fault this. Well done, please do more! :)

YakovlevArt responds:

hehe, there isn't really a reference here to get. Just that I imagine a constant low hum or buzz with this amount of screens in front of your face. Also I was inspired by the Kendrick Lamar song "YAH."

I'm glad you like it though. This was done with a loose use of the lasso tool and swift brushstrokes. I really liked the accidental accuracy of the face profile and felt the little smudges and "impurities" kept it alive.

Sends a chill down your spine! Really cool how it invokes an unsettling feeling. I know the game you've been inspired by even though I've not played it. Your depiction sends out the same wibes though. I also like the artwork's complexity and simplicity. I could see it printed on a T-shirt, yet it holds up as a desktop background. Really nice.

My only grief with it is that the rimlighting on the hands is a bit too strong on the high-res, makes it look a bit toony. On the image as shown in "normal" resolution on newgrounds that problem isn't there though. Overall though, I don't care since the image is brilliant. Well done :)

RuthlessPeasant responds:

Thank you for the critique. I'm glad you like it!
Also, which hands do you referring to? There's like four of them. :D
If the Six's hands, I had the feeling, since they are closer to the light source, they should be swimming in light, but maybe I overdid it. If you are referring to the reaching hands of Janitor and Twin, then oh well... I'm not perfect. :P

Second try to comment on this masterpiece! My first comment disappeared due to some server error or something?

I think this piece is amazing, the poses, colering, scene setup and the transition from level 1 to 99 is amazing. You can really recognize the charecter and even though I don't know the game from which this is from that well I got the reference. Additionally you master a skill I wish I had and that's when to STOP drawing detail to get more depth of view in the image. Perfect examples of this is the owl and the background. The fur is amazingly drawn as well and so is the armor design.

Two minor things though! First, the background behind the two images (the rock there) is low res which is a shame due to the quality of the rest. Second, the coat on the Level 99 charecter sort of melds with the background a bt much so it's hard to see what it is. I only saw it properly when I checked your wips. However, I'm not sure I am even worthy of commenting on your work, jawdroppingly good! I am looking forward to browsing your collection.

Cheers,
Dr. Emil Alégroth

Neutronboar responds:

Thank you,Dr. Emil , for taking time to write such an extensive, very positive and insightful review. I have a suspicion why your first attempt was lost. That probably was my fault. Thank you twice then.

That's a sweet looking spawn. Really caught the essence of the character with the cape, his magic, etc. Also thanks for sharing the video, I browsed through it and enjoyed it. Just started doing that type of comic-book shading that you used and learned a few tricks actually!

Regarding the picture, to give some constructive criticsm I think you should have made the mask (white part) a bit larger (but that's just my own preference). More objectively I think the mask on the face right side is shown a bit much which makes the face look a bit flat.

Overall though a really cool image. I'll check out some more or your work.

hagarrastamnz responds:

thanks!
Soon as i post it i realize the face look a little flat. But then i was like "meh Fuck it!". Good you confirm my suspicions, I'll be working on the planes of the face more from now on. Thanks for the help!

Cool, and different, artwork. I really like the scenery and the rich green colors. The ship in the background is a nice touch but it seems a bit large? Also, if the colors of the pterodactyl(?) had been in a darker tone it had pushed it into the foreground and created more depth in the piece. Otherwise a really cool piece as I said :)

This was an interesting piece, at first glance it looks simple but the more you look, the more you find. Very cool. The anotemy, pose, depth of view and the ominous baddy in the foreground all look great. Nice colorpalette as well. Very nice.

Haha, some great nightmare fuel right there :) I like the image and depiction of the scene with well chosen and executed cloathing from the charecters he has devoured ;) The only thing I'D comment on is that the inside of the mouth should have been in more shadow to give more depth. Otherwise a really cool piece :)

OscArt responds:

I agree, the inside of the mouth should be darker. I think I'll fix that after Jazza posts his video.

Hi, I'm a PhD in Software Engineering that uses art as an escape from my work. I like to draw but also to work in other media such as putty, which I've used to build my award winning showcars.

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Joined on 5/26/17

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